Russia Map v 2.0
Changes v2.0.0: 1.Gaz-66 at the start of the game is replaced by zil-130 with a trailer. 2.Map moved to new scripts. Changed the food plan for animals, carefully study the menu cards in the game. 3. Added storage of grain and current for drying and cleaning of grain. Now it is necessary to bring grain (wheat, rye, barley, rapeseed, sunflower and corn) from the field to the storehouse of grain under a shed, and then transport it to Tok (two of them, one dries – wheat, rye, barley, the second – rape, sunflower and corn) for drying and cleaning. On Toku you get: dried wheat, dried rye, dried barley, dried rape, dried sunflower and dried corn. This is the dried grain loaded into a large, old storage (Soy carry immediately to the old storage). Plants and a mill work only with dried grain, normal grain is used for animal feed, railway and SovTransAvto accept normal grain. Elevator accepts dried grain. 4. The seed treater now does not belong to you, you need to buy it like the rest of the plants through a real estate office. 5. The fields on the map are purchased through a real estate office. 6. In forestry, you need to buy a license for cutting down trees, otherwise a fine of 20 thousand. 7. In a construction company to order the improvement of your factories and warehouses. Until you buy a factory or warehouse it will not be in the list of improved objects. All agencies are located in Krasnodar. 8. On the map there are new sites (displayed on the PDA). All sites need to buy, but not through the agency, but directly from the old owner. 9.Avtobazu also have to first buy from the old owner, and then build. At the carpool, I changed the garages to new large canopies. 10.Angar for storage of seeds and fertilizers on the farm can be demolished and in its place build a large shed for storing seeds and fertilizers. 11. On the map there are 3 grain stores – one is on the farm and it belongs to you, but it is open-air, you need to build awnings, and the rest are at different ends of the map (displayed on the PDA), these warehouses and Tok1, Tok2 need to be bought through real estate office, and then the capacity of warehouses can be increased through a construction company. 12. A silo pit appeared on the farm (tested, it seems to be working normally, if you have a glitch just drive it, let it stand for beauty. 13. The problem with snow was fixed and the river freezes in winter, you can ride on the ice. You need to start a new game!
1. The hangar on the farm is now stealth.
2. The real estate agency is now visible on the map where the objects are located.
3. In the old quarry, you can independently load sand and gravel, having previously built a bridge for the passage to the quarry. In order for the sand and gravel to appear on the map, you need to start a new game or you need to replace the file “terrainDetailHeight_density.gdm” in the save, only if you have any crops on the ground (the grass in the field is mowed, the straw is not harvested after harvesting, the silo is silage pits), all this must first be collected and loaded into storage.
Changes v1.06: Author’s words:
– 1. I cleaned the silo pit on the farm (I didn’t solve the conflict issue).
– 2 In place of the pit, I installed a hangar for equipment.
– 3. Replaced all not working correctly gates that found.
– 4. Added production of slabs to a concrete plant (a slab-carrier in Pak KAMAZ and trailers).
– 5. Added to the universal card menu the ability to disable the scattering of chopped straw.
A NEW CAREER BEGINNING OPTIONAL.
1. Installed silage pit on the farm
2. Added digest storage near the silo tower.
3. Added seed treater.
4. Recalculation of prices was made and the speed of processing raw materials at the meat processing plant was increased.
5. Increased the speed of building a carpool.
6. Another stack with bales can be removed – certainly not free.
7. Collision near silo removed
Words of the author:
1. Returned back the starting technique. The starting money script was a huge mistake.
2. Fixed a problem with plowing textures. The script for starting money was guilty.
3. Corrected pollution in animals.
4. Playing with the seasons now for hay, straw and grass – gortsi will pay. New career is not necessary to start! Archive unpack, in the archive is a map and pack starting equipment.
Changes v1.03: Words by the author:
1. I put the guards on the old quarry and forest zone. You can throw a technique, or who will not touch.
2. Added random events.
3. Agreed with the thieves, money will not steal much.
4. Expanded the exit from the hardware store.
5. Garbage and old bales on the farm can be removed by paying workers, as at the carpool. Old equipment on the farm can be rented on a metal.
6. Has corrected pollution at animals.
7. Meat products and fabric are now taken away on the railway.
8. Pallets with seeds, fertilizers and liquid fertilizers in the warehouse, will appear next to their markers.
9. BHA is now a purchased factory. Produces liquid gas (methane), gas in cylinders, a byproduct – digestat.
10. The tank farm appeared. It sells fuel cheaper than at gas stations.
11. Point of purchase of fuel appeared. Look at the menu who is now buying fuel.
12. I have worked pedestrian traffic.
13. I installed a feed mixer for pigs.