i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 4.4.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 5.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Administrator\Desktop\imt506\Untitled.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [handlebars] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [handlebars] Filling out basic attributes, {name='handlebars', nodeId='1'}
i3dio.i3d.I3D:add_material:DEBUG: [Untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wheel.0] Filling out basic attributes, {name='wheel.0', nodeId='1'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: 4343.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: 4343.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [wheel.0] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [Untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: 4343.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: 4343.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [4343.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [4343.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wheel.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wheel.0] Has no Glossmap
i3dio.i3d.I3D:add_material:DEBUG: [Untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [chassis.1] Filling out basic attributes, {name='chassis.1', nodeId='2'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: crna.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: crna.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [chassis.1] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [Untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: crna.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: crna.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [crna.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [crna.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [chassis.1] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [chassis.1] Has no Glossmap
i3dio.i3d.I3D:add_material:DEBUG: [Untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [chassis.2] Filling out basic attributes, {name='chassis.2', nodeId='3'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: crveno.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: crveno.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [chassis.2] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [Untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: crveno.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: crveno.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [crveno.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [crveno.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [chassis.2] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [chassis.2] Has no Glossmap
i3dio.i3d.I3D:add_material:DEBUG: [Untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [chassis.3] Filling out basic attributes, {name='chassis.3', nodeId='4'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: 3434.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: 3434.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [chassis.3] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [Untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: 3434.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: 3434.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [3434.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [3434.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [chassis.3] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [chassis.3] Has no Glossmap
i3dio.i3d.I3D:add_material:DEBUG: [Untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [handlebars.4] Filling out basic attributes, {name='handlebars.4', nodeId='5'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: siva.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: siva.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [handlebars.4] Has diffuse texture '$dataPNG'
i3dio.i3d.I3D:add_file:DEBUG: [Untitled] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: siva.PNG
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: siva.PNG
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: .
i3dio.utility:as_fs_relative_path:DEBUG: Fs relative path: $dataPNG
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [siva.PNG] Resolved filepath: $dataPNG
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [siva.PNG] Filling out basic attributes, {name='$dataPNG', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [handlebars.4] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [handlebars.4] Has no Glossmap
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [handlebars] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [handlebars] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [handlebars] Filling out basic attributes, {name='handlebars', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [handlebars] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [handlebars] Processing subset: numTriangles="4807" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [handlebars] Subset 0 with '4807' triangles and numTriangles="4807" firstIndex="0" firstVertex="0" numIndices="14421" numVertices="8413"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [handlebars] Subset with index 1
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [handlebars] Processing subset: numTriangles="8474" firstIndex="14421" firstVertex="8413" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [handlebars] Subset 1 with '8474' triangles and numTriangles="8474" firstIndex="14421" firstVertex="8413" numIndices="25422" numVertices="15071"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [handlebars] Subset with index 2
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [handlebars] Processing subset: numTriangles="969" firstIndex="39843" firstVertex="23484" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [handlebars] Subset 2 with '969' triangles and numTriangles="969" firstIndex="39843" firstVertex="23484" numIndices="2907" numVertices="957"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [handlebars] Subset with index 3
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [handlebars] Processing subset: numTriangles="9603" firstIndex="42750" firstVertex="24441" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [handlebars] Subset 3 with '9603' triangles and numTriangles="9603" firstIndex="42750" firstVertex="24441" numIndices="28809" numVertices="17236"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [handlebars] Subset with index 4
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [handlebars] Processing subset: numTriangles="1762" firstIndex="71559" firstVertex="41677" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [handlebars] Subset 4 with '1762' triangles and numTriangles="1762" firstIndex="71559" firstVertex="41677" numIndices="5286" numVertices="1180"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [handlebars] Has '5' subsets, '25615' triangles and '42857' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [handlebars] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'cpu_mesh' with value '256'. Default is '0'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '1' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [handlebars] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [handlebars] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [handlebars] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [handlebars] New Name: handlebars
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [handlebars] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [handlebars] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [handlebars] no more children to process in object
