<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="piQup" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="1" filename="Textures/BlackMaterial.dds" relativePath="true"/>
    <File fileId="2" filename="Textures/Mesh.dds" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="blinn18" materialId="21" ambientColor="1 1 1" cosPower="20" specularColor="0.5 0.5 0.5">
      <Texture fileId="2"/>
    </Material>
    <Material name="blinn19" materialId="25" ambientColor="1 1 1" cosPower="20" specularColor="0.5 0.5 0.5">
      <Texture fileId="1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="ranchhand.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="RanchHand" translation="0.0760675 -0.0380221 -1.24811" scale="1.1 0.9 1" nodeId="243" materialIds="25, 21" castsShadows="true" receiveShadows="true"/>
  </Scene>

</i3D>
