Thornhill Farm v 1.2.3 Final
Welcome to Thornhill Farm v1.2.3! A large sized map with 43 fields! You have one small yard and lots of equipment.
– This map is a ficticous map based in flatland America.
Changelog:
V1.2.3
– Fixed BGA Collision and SiloKing unloading trigger
– Updated CowNavMash so they no longer go through walls and trees
– Updated SheepNavMash so they no longer go through the feeding troughs
– Updated all animalPlaces so they all eat from the feeding troughs
– Fixed collision from fence post by cowshed gates
– Fixed collision at cowshed feeding trough causing vehicle to jump away from shed
– Lowered ground by pig silo so you can see the manure plane
– Lowered both grain selling points so you can see the grain
– Re-modeled the sell points
– Added some signs
– Fixed field 43 alignment
– Removed floating scenerey
– Removed some grass on the roads
– Updated modDesc.xml with animated_gate key bindings
Update V1.2.2 – Final
– Fixed BGA Siloking trigger that was a collision and not letting you drive past.
– Put ground markings down for BGA silo bunkers, woodchip sale and wood sale points.
– Added some signs to the map
V1.2.1
Fixed some trees that were outside of the map
– Removed loads of trees that were duplicated or too close together
– Added some more details
– Fixed field dimensions for hired workers
– Fixed field sizes (hectares)
– Fixed field prices
– Added 2 new water refill triggers (lake and river by field 43)
– Added some new vehicles
– Missions now available on all fields except 1-7 33 and 43!
V1.2
– Fixed missing ChoppedStraw_SDK folder error
– Fixed Bunkersilo1 duplicate error
– Fixed wood sell trigger
UPDATE INFO
– 11 more fields added.
– Biogas facility added.
– Sawmill added.
– Bio heating facility added.
– Designated forestry area added.
– Added more foliage
– Increased all sale prices.
*** You will need to start a new save if you are using Thornhill Farm V1.0.0, V1.0.1, or V1.2.0 or v1.2.1
Credits:
FLusty94
bjr.ou vendre les fruits
je sais mais je ne te le dirais pas