Goldcrest Valley II v 6.0.3.0 [MP]

Goldcrest Valley II v 1.0.0.2

Goldcrest Valley II v 1.0.0.2

Goldcrest Valley II v 1.0.0.2

Goldcrest Valley II v 1.0.0.2

Goldcrest Valley II v 1.0.0.2

This is an edited version of Goldcrest Valley. Some things have been moved, more objects have been added and a few areas opened up.

ADDITIONS | FEATURES V4.0.0.0:

Farm Silo’s now store everything but woodchips.
Added FuelTank at the main farm area for refueling.
Revamped the farm area.
Revamped farm silo’s to make them appear to be able to hold everything but woodchips.
Major adjustments to terrain and vegitation (still needs more adjustments).
Fixed Fill limits on all silos/holding areas. I couldn’t remove the fill limit so I just increased it to an insane amount it
default to 2147483647L.
Integrated the mod Placeable Refill Tanks (by GIANTS Software) mod is not needed.
Intergraded mod Chopped Straw For Harvesters (by: webalizer).
Added Seeds and Fertilizer placeable already on map.
Added 4 Water Pump stations one at each animal area and one at Main Farm.
Added 2 additional cow silo’s.
Moved cow zone to farm area.
Moved sheep zone to farm area.
Moved pig zone to farm area.
Old sheep and pig areas are now open fields to be used for whatever.
Field’s have less perfection to make them feel more realistic (needs more work).
Added modded placeable’s (Workshop, Pole Barn).
Field 24 is set as player owned.
Added pig food sell point at pig zone.

NOTE:

The current PDA map is updated but still needs a little work.

FUTURE PLANS

Finish tweaking pda_map_H.
Remove silo limits all together.

Credits:

By: GIANTS Software

Edited: McKnight

Placeable Refill Tanks: GIANTS Software

Water Pump Stations: skeleton

3.1/5 - (21 votes)

7 comments

  • I love this map and what you’ve done thus far. I was disappointed in the broken craine but i’m sure you’ll work that out so thanx in advance. I have a special request…could you PLEASE put lock straps on a shorter (no more than 8m in length) log cars and some kind of log unloading areas for loading logs onto the trains at the isolated terminals? For example, the terminal where both trains begin, there needs to be a log loading area off to the side and the crane extended somehow. Otherwise i have to get my tractor on one set of tracks just to unload inbetween the trains. The other terminals have log unloading areas but no loading areas.

    Just for my 411, where can i deposit straw in the animal pens (i.e. pig pen by the silos at home area)? And finally where is the straw hay storage areas? I’m surprised there isn’t one by the house unless I just dump where I feel like it then set up a conveyor to collect when needed. Please advise. Thanks again 🙂

  • Google translater : )

    Thanks for the great farm, have always looked for something where everything is central.
    The launch vehicles are also well chosen and very efficient.

    Only I would like to know how I feel the farm silos with the harvested fruits.

    Otherwise very satisfied and thanks

    Greetings from Germany ; )

  • Habe das Entladen an den Silos nun hinbekommen.
    Oben sind makierte Flächen an den Silos,bei den Lucken,dort das Überladerohr hin ausrichten und es überlädt.

    Have the unloading at the silos now hinbekommen.
    Above are makierte surfaces at the silos, at the hatches, there the Überladerohr align and it overloads.

    The Helper at Field 15 is not working properly. He stops in the middle of the field and turns around, can there be any other elements there ???

    Greetings from Germany

  • The helper at Field 15 is not working properly. He stops in the middle of the field and turns around, can there be any other elements there ???
    Greetings from Germany

  • does not work in multiplayer, why? I’m trying to put it in my game server and in the client tells me that I miss the mod, but the same I put it in both the server and the client! can you help me? thank you.

  • ther is a big fail in cow silo cheff spilling out on the other side 🙁

  • need to fix cow silo

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