Goldcrest Valley II v 1.0.0.2 [MP]

Goldcrest Valley II v 1.0.0.2

Goldcrest Valley II v 1.0.0.2

Goldcrest Valley II v 1.0.0.2

Goldcrest Valley II v 1.0.0.2

Goldcrest Valley II v 1.0.0.2

This is an edited version of the original Goldcrest Valley. This is currently the Beta version.

For those of you who don’t know me one of the things I do is edit the original maps.

This is an edited version of Goldcrest Valley. Some things have been moved, more objects have been added and a few areas opened up.

LOG IS CLEAN

RAILROAD CRAIN IS BROKEN WILL BE FIXED IN V1.0.0.3

FEATURES V1.0.0.3 Beta:

Storage Silos currently for the following fill types (located near the Cow Zone) Also note that the fill levels are displayed in the sell/expenses menu:
wheat_windrow
grass_windrow
chaff
straw
silage
forage
manure

Added FuelTank at the main farm area for refueling.
Added a few more water foutains near the animal zones.
Moved the main farm silos to make more room.
Adjusted some terrain and vegitation (still needs more adjustments).
Fixed Fill limits on all silos/holding areas. I couldn’t remove the fill limit so I just increased it to an insane amount it default to 2147483647L.
Workshop placeable already placed (Main Farm).
Pressure Washer placeable already placed (Main Farm).
Integrated the mod Placeable Refill Tanks (by GIANTS Software) mod is not needed.
Added Seeds and Fertilizer placeable already on map.
Added an addtional storage shed placeable.
Added 4 Water Pump stations one at each animal area and one at Main Farm.

FUTURE PLANS:

Mixing Stations. (Currently the .lua script is giving me issues).
Replace/update PDA_Map.
Much more as time goes on.

CHANGE LOG V1.0.0.2:

Fixed Silo fill limit.
Fixed Terrain detail of areas changed. (was showing wheat).
Fixed more terrain details.
Revamped more of the Farms Silo area.
Added Workshop placeable already on map.
Added Pressure Washer placeable already on map.
Integrated Placeable Refill Tanks mod (by GIANTS Software).
Added Placeable Refill Tanks placeable already on map.
Added an addtional storage shed placeable.
Added 4 Water Pump stations (by skeleton) one at each animal area and one at Main Farm.

CHANGE LOG V1.0.0.3:

Fixed Railroad Cranes.
Increased the height of water pumps so all default vehicles can fit underneath.
Changed Storage silo textures to blue to make it easier to tell the silos apart.
Fixed Storage silo trigger for wheat_windrow / barley_windrow also now works in conjunction with the map.xml file.
Changed more terrain and vegetation.

Credits:

By: GIANTS Software

Edited: McKnight

Placeable Refill Tanks: GIANTS Software

Water Pump Stations: skeleton

Goldcrest Valley II v 1.0.0.2 [MP]
4 (80%) of 2

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One comment

  • I love this map and what you’ve done thus far. I was disappointed in the broken craine but i’m sure you’ll work that out so thanx in advance. I have a special request…could you PLEASE put lock straps on a shorter (no more than 8m in length) log cars and some kind of log unloading areas for loading logs onto the trains at the isolated terminals? For example, the terminal where both trains begin, there needs to be a log loading area off to the side and the crane extended somehow. Otherwise i have to get my tractor on one set of tracks just to unload inbetween the trains. The other terminals have log unloading areas but no loading areas.

    Just for my 411, where can i deposit straw in the animal pens (i.e. pig pen by the silos at home area)? And finally where is the straw hay storage areas? I’m surprised there isn’t one by the house unless I just dump where I feel like it then set up a conveyor to collect when needed. Please advise. Thanks again 🙂

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